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CampaignRules

Page history last edited by Ian Hayward 15 years, 3 months ago

Campaign Rules

 

Two planes undergo a "binky"

 

Introduction

 

These rules are heavily based on those of the Ottawa Canvas Eagles Group (see OttawaRules, and on Canvas Eagles)

 

The campaign rules

 

These can be downloaded from here: http://www.iandrea.co.uk/wargames/wwiair/cb_rules/cb_rules.html

 

Except for Beaglemeister Jeffy-Jef's Prestige and Experience.doc

Comments (5)

Anonymous said

at 6:58 am on Feb 16, 2007

Been thinking about pilot skills. Maybe they could be more incremental?
E.g. +1 firing choose a range to gain the bonus at, Maneuver - choose a group of restricted instead of all of them.

Anonymous said

at 7:26 pm on Feb 16, 2007

How about adding the option to convert a Dummy Mission to Scramble if the enemy mission is over HQ or Airfield? Maybe at initial Prestige Point cost?

Anonymous said

at 3:39 pm on Feb 17, 2007

Yep, but only if aircraft are present, of course.

Anonymous said

at 4:33 pm on Feb 17, 2007

Erm, that kind of negates the point......

Anonymous said

at 11:28 am on Feb 22, 2007

I think we should run with what we have for the first few missions then make changes if we get odd results. I'm still of the mind that we are testing the concept, rather than providing a polished product.

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